Spin VFX, one of the visual effects agencies that worked on season 3 of Game of Thrones, has released a video breakdown of their work on the show. Head over to their official site to watch it.
One of the big shots they worked on for this season was the scaling of the Wall. They describe the complexity of that sequence in a press release that accompanied the video.
Jon Snow, Ygritte and the Wildlings climb the Wall, triggering a devastating ice slide. Comprised of over 80 shots, Spin created a 700′ ft wall, a couple miles in length (real world scale) that would hold up from any distance and any angle. Spin then simulated the entire ice slide event, shooting it from all cameras set up in the sequence that created a sense of scale and continuity over the sequence, playing out the action in real time.
“The Ice Wall was one of the most compelling sequences for us. The 3D build provided the camera range required to deliver the drama and fear of the climb, and of course, the realism of the ice slide”, says Doug Campbell, VFX Supervisor (The Borgias, Jack Reacher)
Winter Is Coming: I always love these kinds of videos. I hadn’t heard of Spin VFX’s involvement in the show before this, but it looks like they did some strong work. Thanks to Spin VFX and the other teams who worked on the show this year, Game of Thrones is a good bet to walk away with the visual effects Emmy again this season.