4 Things Final Fantasy VII Rebirth does so right that it hurts
Deep character development
Building on the mighty legacy of its predecessor, Rebirth was whispered in the winds of the gaming world to be the next big leap in storytelling prowess. Well, it ain't a whisper anymore; this game has done its characters justice.
In Rebirth, you explore a world where every character, from the brooding hero to the cheerful shopkeeper down the lane, has layers as complex as your favorite onion (do people even have favorite onions?). The developers promise to peel back these layers, revealing heartaches, dreams, and secrets that would make even the most stoic of players reach for a tissue. It's not just about giving the main stars more screen time, no; Rebirth aims to shine the spotlight on background characters too, turning what used to be mere extras into pivotal players in a rich, interconnected world. This approach creates connections so detailed and immersive, gamers everywhere can lose themselves in its depths, forging connections with these digital beings that feel as real as if they had flesh and blood.
Then there's the magic of voice acting and motion capture. Rebirth was rumored to push these technologies to their limits, aiming to capture every nuanced expression, every trembling whisper of emotion, giving us characters so lifelike you could see the pain in their eyes, hear the hope in their voices, and feel the weight of their worlds on their shoulders. This level of detail creates an emotional bond between the player and the game that is as deep as the Mariana Trench. Every smile, tear, and outburst of anger is felt right in the player's heart, making the journey through Rebirth not just a game to play, but an experience to live through.
The anticipation for this masterpiece was like waiting for a gourmet meal at a five-star restaurant; you just knew you were about to taste something extraordinary, something that would linger on your mind long after the last bite.