Fallout: What to expect from season 2
Alright, kids, let us chat about the rollercoaster that is the finale of Fallout's first season, because it's a wild ride from start to finish, complete with twists, turns, and more "What the heck?!" moments than you can shake a stick at.
With only eight wonderful episodes, Prime Video has left us all hungry for more. But with such an ending, where could this tale of chaos and survival take us to next?
I will be discussing the finale and some events that take place throughout the first season, so SPOILER WARNING: READ AT YOUR OWN RISK!
What might happen in Fallout season 2?
The ending of this first season not only flips the Wasteland on its head but also tees us up for a second season that's shaping up to be as explosive as a Super Mutant's temper tantrum.
We left our motley crew — a brainy Ghoul, Lucy with her newfound catchphrase "Okey dokey," and a dog that's too pure for this post-apocalyptic world — setting off into the sunset. And let's not forget Maximus, freshly minted Knight of the Brotherhood, nursing wounds and probably a bruised ego. So where do we go from here?
First off, Lucy and The Ghoul's buddy-cop dynamic is on a collision course with Hank, who's chilling in the desert like he didn't just drop a bomb on domestic bliss. Imagine them crashing the desert city's gates, only to find it's not just a hideout but a full-blown Vault-Tec paradise, with more secrets than Lucy's family tree. And Hank? He's plotting his next big move, maybe even eyeing a takeover because, let's face it, old habits die hard.
Maximus, waking up to his new role, might just start questioning what it means to be a Knight. With the power grid lit up thanks to Moldaver's last act, the Wasteland's about to enter its own industrial revolution. But with great power comes great responsibility, and also, a ton of people wanting to steal it. Imagine Maximus leading a ragtag team to protect the power source from every would-be warlord and their mother, turning into the unlikely hero we never knew we needed.
Back with Lucy and The Ghoul, their search for justice takes a detour when they stumble upon a secret so big it makes Vault-Tec's initial plan look like child's play. Could there be another layer to the world-ending scheme, perhaps one that even Barb didn't know about? And what about the mysterious city? Expect alliances to be formed, betrayals to be had, and at least one scene where someone dramatically removes sunglasses to reveal they knew the truth all along.
Don't forget about the dog. Because first, she's heckin' adorable, and second, in a world where humans can't seem to stop betraying each other, you know the dog's going to be the most reliable character. Maybe she'll uncover a cache of pre-war dog treats, or perhaps she'll be the key to finding the ultimate weapon against Vault-Tec's remnants. Either way, she's not just there for the belly rubs.
As for the Brotherhood, with their newfound energy source, expect them to start building mechs or something equally outrageous, because why not? It's Fallout, baby, where the only limit on the story is how bonkers you're willing to make it.
With a second season reportedly already in the making, it's gearing up to be a blend of action, intrigue, and possibly a cooking show if they ever decide to explore what's really in those cans of food. Get ready for more explosions, more heart-wrenching backstories, and maybe, just maybe, a bit of hope in the Wasteland. Because if there's one thing Fallout loves more than its twists, it's throwing its characters (and us) a lifeline when we least expect it. Okey dokey?
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