7 video game villains scarier than anything in Resident Evil

Resident Evil may have defined video game horror, but these seven villains are far more terrifying than any Umbrella Corporation bioweapon or Las Plagas cultist.
Silent Hill 2 Remake All Pyramid Head Scenes 4K
Silent Hill 2 Remake All Pyramid Head Scenes 4K | GameClips

In 1996, the video game industry was forever changed when Capcom released Resident Evil into the world. Raccoon City's STARS team's fateful mission into an ominous mansion in the Arklay Mountains forever reshaped the potential horror that the medium could offer, and the franchise has continued to offer some of the greatest villains seen in video games as it approaches its 30th anniversary.

However, in the wake of Resident Evil's successes, other franchises have attempted to create villains whose impact remains with players long after the end credits have rolled. These antagonists have not only been limited to the horror genre, as a distinct and intimidating design, well-written story, and carefully integrated gameplay approach can make any villain a terrifying force to be reckoned with.

Here are seven video game villains who I feel are just as terrifying as any abomination that Umbrella's scientists could create.

Scarecrow - Batman: Arkham Asylum

When Rocksteady brought the world of Batman to consoles in 2009's Batman: Arkham Asylum, they also adapted one of the Caped Crusader's most terrifying opponents. In the halls of the titular facility, Batman is suddenly subjected to hallucinations of Commissioner Gordon's deaths and the bodies of his parents. The hero quickly deduces that longtime foe Scarecrow is running loose after the Joker's takeover of the island.

Across three encounters, Batman is exposed to Scarecrow's fear toxins, transporting him from the asylum into a warped, hellish reality where he must avoid the gaze of a gigantic Scarecrow. However, in the third encounter, Scarecrow's toxins shatter the fourth wall as the game appears to crash, seemingly taking players back to the opening cutscene. Stunned players would soon learn, however, that this is just another trick, as Batman is thrust into a twisted world where the villains rule before the final encounter begins.

Arkham Asylum's Scarecrow may not deliver on heart-racing jumpscares or gory brutality, but Rocksteady captures the core concept of the character through chilling and disturbing imagery that not only played on Batman's fears, but a nightmare scenarios that could have any unsuspecting gamer panicking.

The Flood - Halo

As players followed the Master Chief throughout his battles with the Covenant in Halo: Combat Evolved, it soon became clear that something sinister lay under the surface of the mysterious ringworld. Through the helmet camera footage of Private Jenkins, the Master Chief, and gamers could only watch as their human allies were swarmed and overpowered by the Flood.

A parasitic being, the Flood can either infect and warp lifeforms with sufficient biomass into battle-ready Combat Forms, or gather their bodies among others to be assimilated into a Gravemind, using their memories to consume the galaxy further. The Flood posed such a threat that the Forerunners resorted to using the Halo rings to wipe out all life in the galaxy in hopes that it could starve the parasite to bring its end, making them the most terrifying species in the entire franchise.

Sephiroth - Final Fantasy VII

In Final Fantasy VII, gamers learn about the tragic tale of Sephiroth, the Shinra Electric Power Company's finest SOLDIER and widely-regarded hero. Through the Nibelheim flashback, players fought alongside him as a powerful guest party character, only to watch him turn to villainy after learning the truth of his origins. Now established as the game's main antagonist, Cloud and his allies would take the fight to Sephiroth.

In the original 1997 game, not only were players given a chance to see the full extent of Sephiroth's might as an ally, but witnessed the bloody aftermath of his fight with the Midgar Zolom, which was recognised as one of the toughest bosses until that point.

These encounters helped set up Sephiroth's strength, but it is his killing of Aerith that shattered many gamers' hearts and solidified him as a terrifying force long before we finally face him in battle.

While later games and tie-in media added new context to his backstory, the Final Fantasy VII remake trilogy project further heightened Sephiroth's reach, as Cloud is plagued by visions of his former hero that cast doubt on what is real, turning him against his closest allies. With this terrifying grip on Cloud's mind still being present even after Final Fantasy VII Rebirth's climax, it is possible that Sephiroth's most haunting acts may still be yet to come.

The Xenomorph - Alien: Isolation

Bridging the gap between Alien and Aliens, Alien: Isolation placed players into the shoes of Amanda Ripley, daughter of Ellen Ripley, as she boarded the Sevastopol space station in search of her mother. This mission brings her into contact with a Xenomorph that stalks her through the cold, industrial hallways of the station.

Alien: Isolation honed in on what made the original movie terrifying, as opposed to the more action-heavy approach that Aliens introduced to the franchise.

As Amanda, players are left to rely on stealth and evasion to survive against an enemy that cannot be killed, and whose programming carefully monitors sight and sound to close in on its prey. Through this, developers Creative Assembly created a foe that proved just why Weyland-Yutani considers the Xenomorph the "Perfect Organism."

The Necromorphs - Dead Space

In Dead Space, Isaac Clarke's mission to the USG Ishimura takes a horrifying turn as he is soon attacked by a Necromorph, a gruesomely mutated being made from human corpses. As Isaac and his surviving crewmates set out to discover the truth behind the Ishimura outbreak, they must contend with even more vile Necromorph forms.

Much of what makes Dead Space's Necromorphs scary lies with the franchise's emphasis on body horror, both with the grotesque design of each Necromorph specimen and with dismemberment being the only way to kill them.

However, as the story unfolds and the forces behind the Necromorphs come into play, players witness Isaac and his crewmates fall victim to the psychological effects of the outbreak, leaving them and, in turn, the players unsure of what to trust in the depths of the Ishimura.

Dr. Stanislaus Braun - Fallout 3

There is no shortage of monsters in the post-apocalyptic wasteland of the Fallout franchise, be they mutant or man. However, in Fallout 3, Bethesda introduced audiences to one of the twisted minds in the franchise when the Lone Wanderer visits Vault 112 in search of their father. During this quest, the player steps into the Tranquility Lane virtual reality simulation.

While it may initially appear as an idyllic recreation of a calm suburban, it soon appears that the simulation is under the control of the seemingly innocent Betty, later revealed to be the Vault's Overseer, Dr. Stanislaus Braun. Despite his key role in Vault-Tec's Societal Preservation Program, Braun used his position to torture the residents through several simulations for his own twisted amusement.

Even among Fallout's most famous villains, Braun stands out to me due to the depths of his depravity. For over 200 years, Braun murdered the residents over and over again in whatever twisted ways he desired, erasing their memories and resetting them when he became bored.

Furthermore, there is no way to free Vault 112's residents thanks to Braun's plot, placing players into a terrible choice regardless of whether they go along with his game or not.

Pyramid Head - Silent Hill 2

There is no depth to the horrors that lie deep within the fog of Silent Hill, as the town plays on the psyche of its visitors to manifest their worst fears into monsters. Despite this limitless premise, however, one antagonist has become the psychological horror video game franchise's most iconic foe ever since their debut in 2001's Silent Hill 2.

When James Sunderland stepped into the town, he came face to face with Pyramid Head, an executioner who wanders the town with his Great Knife. For James, Pyramid Head is more than just a hulking monster, but a manifestation of his guilt, punishing him for the part he feels he played in his wife Mary's death.

With this additional context behind Pyramid Head, Silent Hill's most iconic monster is even more terrifying because he represents something most people have faced in their lives. Those who have dealt with loss may hold some wish to have done something differently, even if it is not as extreme as James' situation, allowing us players to truly understand what haunts the character.


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